The functions the estate does provide are, stat trainers, and warring. Just to say it outright, the estate has no actual effect on gameplay and is self-contained.Īll estate items can be bought by visiting the estate shop accessible from your estate. Frostval paintings from 2014 onward are available for purchase.īoss fight and shop of the respective Void Takeover boss's paintingĪs mentioned a couple of times already, houses can have an estate, which functions as a small mini-game inside the game. Every year gives access to the Frostval Tree Decoration quest. List of currently known portal paintings:įrostval quests of the respective year of the painting. Some events and bosses have a portal painting to them, which can be bought, and later used to access these events / bosses from your house. Note that the Museum must be placed down for you to receive a monthly Golden Giftbox even if you do not upgrade it. This building should NOT be upgraded, as it doesn't provide any function other than the aforementioned one at the moment. To reiterate, the character doesn't have to be a Guardian, but the account must have at least one Guardian character. While the original intention for the Museum was most likely scrapped, it provides 1 Golden Giftbox a month to characters on a Guardian account. More on that on the corresponding sections.Įstate houses have an additional screen, called the estate, which you can populate with various buildings, one of which is the Museum. A couple of players have made their house publicly available with convenient monsters to kill, which you can visit through the "Visit Neighbor" option at your house. Some of the better leveling / gold farming methods involve a house. Houses offer potion refill of up to 25 of each category on demand. While buying a top house may seem inefficient, it's worth noting that house inventory slots do not count towards the cap of buyable inventory slots and are therefore still a good investment. The spreadsheet linked above also has the price of inventory slots for each house. The break even point is at the Frostval Stone Cottage (6000 Z-Tokens) that offers 60 inventory slots, 2 of each category, valued at 6000 Z-Tokens, while the top house for the cost of 17500 Z-Tokens offers 120 additional slots, 20 of each category and valued at 12000 Z-Tokens. The cheapest house, the Forest Tent (188 Z-Tokens) provides 12 inventory slots, 2 of each category, valued at 1200 Z-Tokens. You can't increase the amount of slots available during battle, but you can increase the amount of gear you have readily available to swap when in town.įor players looking to increase their inventory slot count, houses can potentially be a very efficient way of doing that, as inventory slots cost 100 Z-Tokens per slot. The distinction between inventory slots and active inventory slots should be made however. One of the main reasons player want a house is to increase their inventory slots. Just change the house and the buy date for your individual characters. If you download a copy of the spreadsheet linked, it will provide a space to calculate the interest from buying a house for up to 10 characters. This used to be a good source of Z-Token revenue, but now it's just an added bonus. This means after 20 weeks the house will return to its original value, and after 200 additional weeks (roughly 4 years) the house will double in value. Upon purchase a house will lose 10% of its value (Can be sold for 90% of the initial price) with a +0.5% weekly value increase. This is a link to a spreadsheet with the houses as well as some useful data about each. Houses go from 188 Z-Tokens for the cheapest house, to 2326 Z-Tokens for the cheapest estate (more on that later), and up to 17500 Z-Tokens for the highest costing house. This section attempts to cover everything you need to know about houses. Houses offer a variety of features, from Potions, Leveling, Gold Farming, Token Farming, Golden Giftboxes and even a mini-game that revolves around warring.
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